I noticed a lot of time and effort came into the creation of this game. It’s an almost functional replication of Smash Brothers Melee on the old GameCube. It’s got everything you would want in a fighting flash game but the only thing that falls tremendously short is the gameplay.
Update – there is new version Super Smash Flash 2 which you can play for free on Furg Games.
This game deserves more recognition with all the value packed into it. It a way for a player with a classic adventurer, (and an all-star mode) testing and training mode. If that is not enough, you can go to the multiplayer mode and fight in all sorts of circumstances such as magazine, time and the damage to your opponent. The game will also save your combat statistics. The character selection includes 28 characters, complete with 13 available from the beginning. Each character comes with their own set of attacks, look and sound effects.
The visuals and sound effects are decent, but I can not judge them simply because almost nothing here is unique. I have no doubt that copying levels and applying them took a considerate amount of time, but the code you see is what was done with icons and an existing worksheet, some unique and some self-made. Even with the sound, The attack sound is obviously rehashed. But the announcer at the start of each round by the broadcaster Kagome is a nice touch. The personalized menu is clean. But the Graphics/Animations that have been added to represent the characters special moves are generally poor. But I excused this due to the game being made by one individual.
Referring to how the game plays, It’s horrid. The controls are simple enough to jump forward and attack. However, the physical movement and AI programming barely work. I decided to choose Captain Falcon in classic mode because he is my favorite character. The first match was against the Sonic character. The first broken thing I noticed was the vertical movement on the left and on the right. Movement of characters is about a 10-20 pixel gap between positions. Sonic just started running and trying to hit me but was missing most of the time. I walked a bit and sonic just jumped off the screen. As I went through the levels, The enemies seemed pretty hit-and-miss as much as the challenge was concerned. Sometimes they do not come after me, and then other times they would make me rage quit. I am playing against a few different characters and the results were pretty much the same for all.
Super Smash Flash is a glitchy and failed game overall. If it had only a few characters and levels, but was fun to play. It could have had the potential of being a great game and gaining a larger user base. This game is like getting a Television with really nice video quality but having it break down within a few months of buying it. What I’m getting at is appearance doesn’t matter if the gameplay is basically bad.
Hope you guys enjoyed my review on Super Smash Flash Game.